In game design the concept of power creep, making new equipment and challenges incrementally more powerful over time, is essential to selling new product while maintaining core user’s interest. If instead, developers ignore planning in this dynamic, players will instinctively find and only use the most powerful stuff.
That wasn’t understood initially with Magic the Gathering, as the first base set had an extreme high level of power that was impossible to maintain. A Black Lotus for example, gave players the ability to play more powerful cards not meant to be played until turn four on the first turn. Combining that card with any combination of the five Mox cards (one for each color, each speeding up what can be played by a turn) gave many a player the ability to end the game on the first turn. This led to all six such cards along with other imbalanced ones having to be banned in almost all formats.
The same concept applies to video games with newly added bosses, equipment and characters each being incrementally better than the previous cycle of products. At some point, the DPS (Damage Per Second) rates of the hero, get to be incredibly large and ridiculous as are the HP (Hit Points) required to fell the bosses.
Elon Musk doesn’t get power creep.
The stats publicly shown do follow a logical UI (user interface) truncating to K (thousands) M (millions) and B (billions). Erin, who is a bit of a disingenuous boss monster researcher herself working adjacent to Yonder within Thiel’s aligned Stanford assets, is correct. The stats detract from the flavor text.
Within gaming systems the stats are far more important than the story lines drawn on the cards or the character sheet. They simply add flavor. Musk intends to add more impression stats because Twitter isn’t meant for Normies (people unaware they are being deceived), rather the GamerGate, QAnon crowd Elon has patiently beckoned too with racism, Wojak’s, genocidal memes and Pepe.
Normies are the new NPCs (Non-Player Characters) that add flavor to the game, yet are ultimately wasted to loot, to shield oneself from other attacks, or any other disposable use leading closer to the player’s goals.
Musk will be adding more stats, altering where and how they show up including the option to have them hidden.